CARL AHLBERG | LEVEL DESIGNER
  • Portfolio
  • About
  • Resume
Bild
[email protected]
Picture

Hi!

My name is Carl Ahlberg and I am currently working at Avalanche Studios.

I have always loved games, so naturally I wanted to create something for games. I started modding and created maps/levels for games like
"Counter-Strike: Source" and "Garry's mod". I started sharing my work and realized that creating levels was my thing. 

After my internship at Overkill i landed a job there and has since moved onto working on Avalanche Studios.

My favorite game genres are RPG, TPS and (tactical) FPS. But I would still really like to try creating levels for other genres to challenge myself and on the same time learn new things.

The softwares that I have created content in:

In-house engines
Unreal Engine 4

Hammer Editor (Source)
Unity
World Builder (Company of Heroes - RTS)
Autodesk Maya
Photoshop
Sony Vegas Pro
Powered by Create your own unique website with customizable templates.
  • Portfolio
  • About
  • Resume